Outstanding platforming - Prince of Persia
God of War is being released today, so this seems like it might be my last chance to link to this and honestly say “This is the best platform action puzzle game I’ve played in a long time”.
Building on the liquid gold game mechanics of the first Prince of Persia game (The Sands of Time), this game is faster, harder, smoother, bigger, better, and bloodier.
It’s all good.
They did one thing exactly right that I’ve never seen done to this extreme in any other game. Because of the nature of the game, you’ll find yourself exploring huge spaces with a lot of backtracking over the same area (but it’s new each time - you’ll see). I frequently found myself completely lost when trying to consciously figure out where to go, yet I almost always just had a “sense” of where I was supposed to go that lay right beneath the surface - which turned out to be the right way. The environments are lushly designed, and they use subtle visual cues to nudge you in the right direction. “This seems like the right way to go” - and it is.
